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Titan Destroyer FAW Build from episode 120

Below you can find the complete build write up from Fleet Action Report Episode 120

Nikodas and Grebog Titans
Nikodas and Grebog in their Titans. Image by TabbythaGames 
  • Workshop: Titan Science Destroyer FAW build
    • Differences between version
      • Fleet – better hull and shields, +1 science console
      • +Experimental upgrade- +1 Device +1 universal console +1 starship trait
    • Equipment
      • Weapons
        • Elite Fleet Phaser Beam Arrays x5  (3 Fore 2 Aft)
          • Want to re-engineer to have as much x[DMG] as you can get
        • Dark Matter Quantum Torpedo (for 2pc) – Disco Rep
        • Trilithium-enhanced Omni-Directional Phaser Beam Array – Mission: New Frontiers – Beyond the Nexus
        • Soliton Wave Impeller – Risian Corvette
          • Alternative: Voice of the Prophets – Bajoran Intercepter, Experimental Flak Shot Artillery – Competitive Repw
      • Space Set
        • Elite Fleet Intervention Protomatter Deflector
        • Deteriorating Secondary Deflector (crafted, or research lab) not hugely important if you are staying in tactical mode
        • Prevailing Innervated Impulse Engines – Competitive Rep
          • Alt: Mycelial Wave-Impulse Engines – Disco Rep (3pc)
        • Mycelial Harmonic Matter-Antimatter Core – Disco Rep (for 2pc)
        • Tilly’s Review-Pending Modified Shields – Disco Rep (for 2pc)
      • Devices:
        • Kobayashi Maru Transponder
        • Red Matter Capacitor
        • Subspace Field Modulator
        • Temporal Negotiator
      • Consoles (universal unless otherwise noted)
        • Universal
          • Tachyokinetic Converter – 200 Lobi
          • Bioneural Infusion Circuits – 200 Lobi
          • Altamid Modified Swarm Processor – 200 lobi
          • D.O.M.I.N.O. – Bajoran Interceptor – Event ship – Phoenix Prize Pack Epic
          • Approaching Agony – Recent redeem for free – Exchange ~ 5 to 6 mil EC
        • Engineering
          • Trellium-D Plating – Mission: Future Proof – Ragnarok
          • Reinforced Armaments – Mission: New Frontiers – Beyond the Nexus
        • Tactical
          • Lorca’s Custom Fire Controls
          • vulnerability Locator [Phaser]
        • Alternatives
          • Assimilated Module – Task Force Omega Rep
          • Priors World Elite Defense Satellite – Past event (now overpriced on Mudds if you don’t have it)
          • Zero Point Energy Conduit – New Romulus Rep
          • Quantum Phase Converter – Mission: Future Proof – Sunrise
          • Regenerative Integrity Field – Kobali Samsar Cruiser – Past Event – Phoenix Prize Token
          • Ordnance Accelerator – Gamma Rep
          • Eject Red Matter – Vulcan Scout Vessel (Lockbox/Mudds)
    • BoFFs
      • SROs – Fleet Embassy
      • Vanguard – Z-Store Bundle > Gamma Vanguard Pack
      • Cardassian – Exchange
      • Krenim – Fleet
      • Kentari – Fleet (we don’t have these unlocked yet)
      • Skill Setup
        • Commander/LtC Tac (flips between Tactical Mode and Science)
          • Tactical Team I
          • Torpedo Spread II
          • Fire at Will III
          • Attack Pattern Omega II
        • Ensign Tac
          • Kemocite-Laced Weaponry I (exchange ~7.5mil)
            • Torpedo Spread I (only used when other is  still on CD and to trigger Entwined Tactical Matrices)
        • Lt Engineer
          • Emergency Power to Weapons I
          • Emit Unstable Warp Bubble (Mission: Iconian War – Broken Circle)
        • Commander/LtC Science (flips between Science Mode and Tactical Mode)
          • Tractor Beam I
          • Scramble Sensors I
          • Photonic Officer II
          • Gravity Well II (Will not be used as you will be in Tactical Mode)
        • LtC Science
          • Hazard Emitters I (remove debuffs and small heal)
          • Jam Targeting Sensors II
          • Gravity Well I
    • Doffs
      • Energy Weapons Officer – CritH – Exchange, only get 1
      • Energy Weapons Officer – CritD – Exchange, only get 1
      • Space Warfare Specialist – Daoga or Buthil – Lockbox/exchange ~52 mil EC
      • “Law” – Mission: Nimbus arc
      • Aux to Bat Doffs (may not be necessary, would need to switch Emit Warp Bubble for Aux to battery skill)
      • Projectile Weapons Officer – CrtH – Exchange, only get 1
      • Projectile Weapons Opfficer – CrtD – Exchange, only get 1
      • Gravimetric Scientist – -Chance to create an aftershock Gravity Well
    • Traits
      • Personal
        • Beam Barrage – R&D Beams school level 15
        • Beam Training – upgrade to Superior at K-13
        • Innocuous – default stock
        • Fleet Coordinator – default stock
        • Context is for Kings – LB/Exchange ~ 33 mil EC
        • Adaptive Offense – LB/Exchange ~ 30 mil EC (warning there is also a ground trait same name, make sure to get space)
        • Unconvential Systems – LB/Exchange ~35 mil EC
        • The Boimler Effect – 200 Lobi/Exchange ~85 mil EC
        • Intel Agent Attache – LB/Exchange ~ 35 mil EC
        • Terran Targeting Systems – LB/Exchange ~35 mil EC
        • A good day to die – LB/Exchange (tac only) ~36 mil EC
        • Alternatives
          • Point Blank Shot – Mission: Iconian War – House Pegh
          • Self Modulating Fire – LB/Exchange ~40mil EC
          • Operative – default stock
          • EPS Manifold – default stock
      • Starship
        • Emergency Weapon Cycle – Arbiter – zen store
        • Redirecting Arrays – Tactical Miracle Worker Cruiser – zen store
        • Promise of Ferocity – Andorian Thozyn Pilot Escort – zen store
        • All hands on Deck – Tactical Command Battlecruiser – zen store
        • Alternates:
          • Entwined Tactical Matrices – Gagarin Miracle Worker Battlecruiser – zen
          • Calm before the storm – Cardassian Intel Flight-deck cruiser – zen store
          • Supremacy – Vaadwaur Astika – lobi
          • Reciprocity – Phantom Intel Escort – zen store
          • Target Rich Environment – Kelvin Timeline Intel Dreadnought Cruiser – LB
          • Strike from Shadows – Shran Light Pilot Escort – zen
          • Super Charged Weapons – Endeavor Tactical Star Cruiser
          • History will Remember – Zen store – Narendra or Legendary Ambassador
          • Critical Systems (Improved) – Temporal Agent Recruitment
          • Cold-Hearted – Breen Plesh Tral Heavy Raider – event ship (only use if going A2B)
      • Reputation
        • Enhanced Armor Penetration
        • Precision
        • Auxiliary Power Configuration Offense
        • Advanced Targeting Systems
        • Magnified Firepower
      • Active Space
        • Quantum Singularity Manipulation
        • Bio-Molecular Shield Generator
        • Refracting Tetryon Cascade
        • Deploy Sensor Interference Platform
        • Anti-Time Entanglement Singularity
      • Specializations
        • Primary: Intel
        • Secondary: Temporal Operative
    • How this is meant to work
      • Being a science heavy ship, we lean into it and take advantage of Uncon (trait) procs and use control abilities to reduce CD of universal consoles and Boff abilities while also trying to extend FaW. Goal is to hit 100% uptime on FaW.